Rune crowfall

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Description

When creating a character, you have the opportunity to select several of the available Talent and Trait runes to modify and specialise your character. Many of these runes are restricted to certain races, classes, and stat levels. Some will only allow you to take one of each type (for instance, you can only have one "Blood Gift").

Trait Descriptions

Agile

You're slight of frame, and excel in tasks that involve coordination and deftness. Due to your build, you may not be as strong as others, but you're certainly more coordinated and agile.
Creation Cost: 6


Rune Category: Dexterity
Requires Dexterity of: 40
Granted: 5 Base Dexterity/ 5 Max Dexterity

Ambidexterity

I'm not left-handed either! You can use either hand with equal facility, whether writing, switching hands mid-combat, or using two weapons at once to overcome a foe.
Creation Cost: 12

Requires Dexterity of: 50
Required Class: Fighter

  • Applies Effect(s):
    • This entity can wield weapons in both hands.

Note: Ambidexterity may also be granted from the two discipline runes; Sun Dancer and Blade Weaver.

Blacksmith's Apprentice

An apprenticeship at the forge hammering and working metal with a master blacksmith made you stronger than most, though a bit slower of hand and wit.
Creation Cost: 8

Rune Category: Apprentice
Requires Strength of: 40
Granted: 10 Base Strength/ 10 Max Strength
Granted: -5 Base Dexterity/ -5 Max Dexterity
Granted: -5 Base Intelligence/ -5 Max Intelligence

Blessed

You carry the favor of one or more of the Gods: through their blessings, your flesh can better endure divine wrath and holy power.
Creation Cost: 4

Prohibited Race: Vampire

  • Applies Effect(s):
    • Holy Resistance: + 10

Blood of the Desert

You've got a dash of the desert-dwelling Irekei blood in your veins, burning hot within you. Because of this, you've inherited a little of their famed resistance to heat and fire.
Creation Cost: 4

Prohibited Race: Vampire

  • Applies Effect(s):
    • Fire Resistance: + 10

Blood of the Dragon

The khar'ika, the sacred blood fire of the Dragon, burns in your veins. Kindled by the flames of the sun, it shall ward your flesh from lesser flames forevermore!
Creation Cost: 8

Required Race: Irekei

  • Applies Effect(s):
    • Fire Resistance: + 10
    • Movement Speed: + 5%

Blood of the North

The blood of the Northmen runs through your veins, making you resilient against frost and cold.
Creation Cost: 4
  • Applies Effect(s):
    • Cold Resistance: + 10

Born in the Country

Born to a family of humble peasants, you spent your youth defending your home with peasant's weapons. Staves may not be flashy, but a length of hickory can still split skulls!
Creation Cost: 4

Rune Category: Childhood
Prohibited Races: Dwarf, Irekei
Granted: +5 to Staff skill

Born of the Ethyri

The blood of ancient Ethyria runs in your veins. Blessed above all other Human kindred by the All-Father, you have inherited their renowned piety and resolve.
Creation Cost: 10

Rune Category: Subrace
Required Race: Human
Granted: 5 Base Spirit/ 10 Max Spirit

  • Applies Effect(s):
    • Mana Recovery Rate: + 10%

Born of the Gwendannen

The blood of the Gwendannen flows true in your veins. Like the Hill-men of old you are doughty and tough, as sturdy as stones and tough as deep tree roots.
Creation Cost: 10

Rune Category: Subrace
Required Race: Human
Granted: 5 Base Con/ 10 Max Con

  • Applies Effect(s):
    • Stamina Recovery Rate: + 10%

Born of the Invorri

The blood of the Invorri, Torvald's folk, flows strongly in your veins, bringing with it the strength and toughness of your Northmen ancestors.
Creation Cost: 10

Rune Category: Subrace
Required Race: Human
Granted: 5 Base Strength/ 10 Max Strength

  • Applies Effect(s):
    • Health Recovery Rate: + 10%

Born of the Irydnu

The blood of the Sage-kings of Irydnu flows in your veins. Dark-skinned lords of distant lands, the Irydnu are renowned for their intellects and mastery of the magical arts.
Creation Cost: 10

Rune Category: Subrace
Required Race: Human
Granted: 5 Base Intelligence/ 10 Max Intelligence

  • Applies Effect(s):
    • Mana Recovery Rate: + 10%

Born of the Taripontor

The blood of the Taripontor flows in your veins. The sailors and master-smiths of Tariponto have ever been renowned for their guile and skill, and you share their agility.
Creation Cost: 10

Rune Category: Subrace
Required Race: Human
Granted: 5 Base Dexterity/ 10 Max Dexterity

  • Applies Effect(s):
    • Stamina Recovery Rate: + 10%

Bowyer Born

Life may be filled with troubles, but you've learned that a good crossbow can keep trouble at bay. A natural marksman,you're at your best when using a good crossbow.
Creation Cost: 4

Rune Category: Childhood
Required Classes: Fighter, Rogue
Granted: +5 to Crossbow skill

Brawler

"You talking to me?" is your motto. A scrapper from birth, you have been quick to throw punches, and as a result, you're better than most at the art of unarmed fighting and brawling.
Creation Cost: 4

Rune Category: Background
Required Class: Fighter
Level 1: granted skill Unarmed Combat (+ 10 point bonus)

Brilliant Mind

Adept at the utilization of reason, you possess far more intellect than any of the slack-witted cretins around you. Remind them of this often, but use small words so they'll understand.
Creation Cost: 12

Rune Category: Intelligence
Requires Intelligence of: 50
Granted: 10 Base Intelligence/ 10 Max Intelligence

Bruiser

Perhaps you were a blacksmith in a previous life. Swinging a hammer comes naturally to you, and you learned long ago there is little in life that isn't fixed by a short, sharp shock.
Creation Cost: 4

Rune Category: Background
Granted: +5 to Hammer skill

Changeling

The mark of the Fey Folk is upon you: enchantment flows in your very blood, giving you some resistance to harmful spells.
Creation Cost: 4
  • Applies Effect(s):
    • Magic Resistance: + 10

Clever

Clever and intuitive, you're a quick learner, able to deduce things rapidly with frequent success. Study and practice have always come easily, letting you master new skills quickly.
Creation Cost: 6

Rune Category: Intelligence
Requires Intelligence of: 40
Granted: 5 Base Intelligence/ 5 Max Intelligence

Dark Whispers

You first heard the voices in your dreams, murmuring arcane verses. Some think they drove you mad, but you revel in the mystic secrets they imparted to you.
Creation Cost: 8

Required Class: Mage
Granted: +5 to Sorcery skill
Granted: +5 to Warding skill

Divine Touch

As a child you were touched by a powerful divine being. Your faith has shone like a beacon ever since, and the Healer's ways come naturally to you.

Creation Cost: 8
Required Class: Healer
Granted: +5 to Benediction skill
Granted: +5 to Restoration skill

Eyes of the Eagle

Because you have such keen eyes you were trained by a master archer. Your skill and accuracy with a bow attest to his skills.
Creation Cost: 4

Rune Category: Background
Required Classes: Fighter, Rogue
Granted: +5 to Bow skill

Faith of Ages

You're clearly in touch with the supernatural powers and beings who inhabit the higher worlds. Thus, your capacity for magic is greater than normal.
Creation Cost: 12

Rune Category: Spirit
Requires Spirit of: 50
Granted: 10 Base Spirit/ 10 Max Spirit

Fleet of Foot

You're quick on your feet, and have a physical gift that makes you a gifted sprinter, able to match a hare in a footrace.
Creation Cost: 10

Requires Dexterity of: 50

  • Applies Effect(s):
    • Movement Rate: + 5%

Giant's Blood

Though you don't have the height to show for it, you have the blood of giants in your veins, making you stronger than most, though your will is not as strong as it could be.
Creation Cost: 14

Requires Constitution of: 40
Requires Strength of: 50
Required Races: Aelfborn, Human, Shade
Granted: 10 Base Strength/ 15 Max Strength
Granted: -5 Base Dexterity/ -10 Max Dexterity
Granted: 5 Base Con/ 10 Max Con
Granted: -5 Base Intelligence/ -10 Max Intelligence

Healthy as an Ox

They've always said you're healthy as an ox, though you'd say that you're even healthier. You certainly feel like you could eat a whole ox!
Creation Cost: 12

Rune Category: Constitution
Requires Constitution of: 50
Granted: 10 Base Con/ 10 Max Con

Hearty

You're tough and resilient, and able to shrug off or ignore injury that might keep lesser folk in their sickbeds.
Creation Cost: 6

Rune Category: Constitution
Requires Constitution of: 40
Granted: 5 Base Con/ 5 Max Con

Hero's Strength

In you the heroes of ancient song have taken shape again: you're a veritable mountain of muscle, a paragon of might.
Creation Cost: 12

Rune Category: Strength
Requires Strength of: 50
Granted: 10 Base Strength/ 10 Max Strength

Hunter

Since the birth of the world Kenaryn the Hunter has chased beasts through the wild. You've always followed in the Hunter God's footsteps, taking the spear as your favored weapon.
Creation Cost: 4

Rune Category: Background
Granted: +5 to Spear skill

Increased Constitution

You're tough, and have the potential to be tougher than leather. It will take a lot of practice and effort to get there, though.
Creation Cost: 2

Rune Category: Increase Maximum Constitution
Granted: 1 Base Con/ 3 Max Con

Increased Dexterity

Your potential for quick movement and great dexterity is notable, and with practice, you will move with the speed of a serpent.
Creation Cost: 2

Rune Category: Increase Maximum Dexterity
Granted: 1 Base Dexterity/ 3 Max Dexterity

Increased Intelligence

Your mind is like a razor, but it can be even sharper. You have magnificent intellectual potential, if you study and practice to achieve it.
Creation Cost: 2

Rune Category: Increase Maximum Intelligence
Granted: 1 Base Intelligence/ 3 Max Intelligence

Increased Spirit

Your will is greater than most around you. If you work hard at focusing at your inner strength you can achieve the highest peak of spirituality.
Creation Cost: 2

Rune Category: Increase Maximum Spirit
Granted: 1 Base Spirit/ 3 Max Spirit

Increased Strength

You have greater potential for mighty strength than others of your people. You must work hard and practice to achieve your glory, however.
Creation Cost: 2

Rune Category: Increase Maximum Strength
Granted: 1 Base Strength/ 3 Max Strength

Iron Will

Your mind is strong, and you have some small ability to resist injury to your psyche.
Creation Cost: 4
  • Applies Effect(s):
    • Mental Resistance: + 10

Juggernaut

You've never been fleet of foot, but when the thrill of battle takes hold you become unstoppable, shrugging off blows and ignoring pain.
Creation Cost: 8

Required Races: Dwarf, Half-Giant, Minotaur

  • Applies Effect(s):
    • Crushing Resistance: + 5
    • Piercing Resistance: + 5
    • Slashing Resistance: + 5
    • Movement Rate: -10%

Knife-Fighter

"Where'd you get that?" you often hear when you drop into a knife-fighter stance and a razor-edged dagger slides from your sleeve. You're adept at using short blades, fast and sharp.
Creation Cost: 4

Rune Category: Background
Granted: +5 to Dagger skill

Knight's Squire

You spent a term serving an errant knight, lugging his armor and weapons around, jumping at every order. You learned a lot about armor, how to don it and wear it in battle.
Creation Cost: 4

Rune Category: Mentor
Required Classes: Fighter, Rogue
Granted: +5 to Medium Armor skill

Lightning Reflexes

You're blessed with better hand-eye coordination than most, keen of eye and quick of hand. Maybe quicksilver runs in your veins.
Creation Cost: 12

Rune Category: Dexterity
Requires Dexterity of: 50
Granted: 10 Base Dexterity/ 10 Max Dexterity

Lucky

If some Grobold archers fire four arrows at you and four friends, you'll be the one who doesn't get hit. "Just lucky," you'll think as you run over to kill the little creeps. You're right.
Creation Cost: 8
  • Applies Effect(s):
    • Defense Bonus: + 5%

Mercenary

No stranger to the battlefield, you spent some time roaming with a band of freebooters. They trained you well in the use of polearms, and you favor them to this day.
Creation Cost: 4

Rune Category: Background
Granted: +5 to Pole Arm skill

Mighty

Maybe you're not there yet, but in your sinews and muscles lies an untapped strength, Herculean in potential.
Creation Cost: 6

Rune Category: Strength
Requires Strength of: 40
Granted: 5 Base Strength/ 5 Max Strength

Military Training

You spent a long term conscripted into the local militia, and have basic training with light armor as a result.
Creation Cost: 4

Rune Category: Mentor
Prohibited Class: Mage
Granted: +5 to Light Armor skill

Precise

Everyone, it is said, has a talent: yours is for slaying. Truly fell-handed, you have a knack for putting point or edge exactly where you wish.
Creation Cost: 8
  • Applies Effect(s):
    • Attack Bonus: + 5%

Priest's Acolyte

A youth spent as the servant of a priest left you with greater spirit and more capacity to use supernatural Mana, but a little less nimble than you might have been.
Creation Cost: 8

Rune Category: Apprentice
Requires Spirit of: 40
Granted: -5 Base Strength/ -5 Max Strength
Granted: -5 Base Intelligence/ -5 Max Intelligence
Granted: 10 Base Spirit/ 10 Max Spirit

Proficient with Axes

They said your devotion to this weapon was foolish, but you were adamant. After long and painful training, now you can wield what others of your class and rank cannot.
Creation Cost: 10

Prohibited Class: Fighter
Level 1: granted skill Axe

Proficient with Bows

They said your devotion to this weapon was foolish, but you were adamant. After long and painful training, now you can wield what others of your class and rank cannot.
Creation Cost: 10

Required Classes: Fighter, Rogue
Level 1: granted skill Bow

Proficient with Crossbows

They said your devotion to this weapon was foolish, but you were adamant. After long and painful training, now you can wield what others of your class and rank cannot.
Creation Cost: 10

Required Classes:Fighter, Rogue
Level 1: granted skill Crossbow

Proficient with Daggers

They said your devotion to this weapon was foolish, but you were adamant. After long and painful training, now you can wield what others of your class and rank cannot.
Creation Cost: 10

Required Class: Healer
Level 1: granted skill Dagger

Proficient with Hammers

They said your devotion to this weapon was foolish, but you were adamant. After long and painful training, now you can wield what others of your class and rank cannot.
Creation Cost: 10

Required Classes: Mage, Rogue
Level 1: granted skill Hammer

Proficient with Pole Arms

They said your devotion to this weapon was foolish, but you were adamant. After long and painful training, now you can wield what others of your class and rank cannot.
Creation Cost: 10

Level 1: granted skill Pole Arm

Proficient with Spears

They said your devotion to this weapon was foolish, but you were adamant. After long and painful training, now you can wield what others of your class and rank cannot.
Creation Cost: 10

Level 1: granted skill Spear

Proficient with Staves

They said your devotion to this weapon was foolish, but you were adamant. After long and painful training, now you can wield what others of your class and rank cannot.
Creation Cost: 10

Required Class: Fighter
Level 1: granted skill Staff

Proficient with Swords

They said your devotion to this weapon was foolish, but you were adamant. After long and painful training, now you can wield what others of your class and rank cannot.
Creation Cost: 10

Required Classes: Healer, Mage
Level 1: granted skill Sword

Raised by Barbarians

You spent your childhood in among a band of rugged Invorri barbarians. They taught you many things, but their love of axes stayed with you longest.
Creation Cost: 4

Rune Category: Childhood
Prohibited Races: Dwarf, Elf, Irekei, Minotaur
Granted: +5 to Axe skill

Raised by Centaurs

The mighty horselords of the plains fostered you in your early years, teaching you Law, Honor, and the way of the spear.
Creation Cost: 4

Rune Category: Childhood
Prohibited Races: Aracoix, Centaur, Elf, Minotaur
Granted: +5 to Spear skill

Raised by Dwarves

Some might dismiss it as fairy-tale, but you spent your youth under the earth, raised by hardy Dwarves. Years of work in mine and forge left you with a knack for hammers.
Creation Cost: 4

Rune Category: Childhood
Prohibited Races: Dwarf, Elf
Granted: +5 to Hammer skill

Raised by Elves

Through some twist of fate you were raised in an Elven city. Living among them taught you their cruel ways, their wit, and their mastery of swords.
Creation Cost: 4

Rune Category: Childhood
Prohibited Races: Centaur, Dwarf, Elf, Irekei
Granted: +5 to Sword skill

Raised by Thieves' Guild

Deception, theft, and larceny were the curriculum in the secret halls of the Thieves' Guild. You quickly learned that a good dagger is the only thing you can truly trust.
Creation Cost: 4

Rune Category: Childhood
Prohibited Race: Dwarf
Granted: +5 to Dagger skill

Raised in the Woods

Whether Elves or Gwendannen, woodfolk have always hunted with bows. The time you spent in the forests has made archery second nature to you.
Creation Cost: 4

Rune Category: Childhood
Required Classes: Fighter, Rogue
Prohibited Races: Dwarf, Irekei
Granted: +5 to Bow skill

Scion of the Dar Khelegur

Of the three Elven bloodlines, the blue-skinned High Ice Lords of the Dar Khelegur were the cruelest, and the most beloved of Saedron, goddess of magic. You are of that noble bloodline.
Creation Cost: 10

Rune Category: Subrace
Required Race: Elf
Granted: 5 Base Intelligence/ 10 Max Intelligence

  • Applies Effect(s):
    • Mana Recovery Rate: + 10%

Scion of the Gwaridorn

Of the three kindreds of the Firstborn, the green-skinned Sea Lords of the Gwaridorn were the strongest, masters of war and battle. You are of that storied bloodline, hardy in combat.
Creation Cost: 10

Rune Category: Subrace
Required Race: Elf
Granted: 5 Base Con/ 10 Max Con

  • Applies Effect(s):
    • Health Recovery Rate: + 10%

Scion of the Twathedilion

Of the three nations of the Elves, the gold-skinned Twathedelion were the fairest, agile dwellers in the deep forest and masters of the bow. You are of that renowned bloodline.
Creation Cost: 10

Rune Category: Subrace
Required Race: Elf
Granted: 5 Base Dexterity/ 10 Max Dexterity

  • Applies Effect(s):
    • Stamina Recovery Rate: + 10%

Sellsword

You've swung your sword for any who'd pay you. Maybe you believed in what you did, or it was just for love of gold. Now, you're better with a blade for it, and that's what matters.
Creation Cost: 4

Rune Category: Background
Granted: +5 to Sword skill

Sharpshooter

You've always had an affinity for crossbows, taking to them as easily as any Dwarf. Keen eyes, steady hands, and shallow breath ensure you rarely miss.
Creation Cost: 4

Rune Category: Background
Granted: +5 to Crossbow skill

Shopkeeper's Apprentice

Youth spent working in a tradesman's shop made you skilled in sweeping, stocking shelves, and dusting - fairly worthless skills, though you can haggle excellently.
Creation Cost: 10

Rune Category: Mentor
Requires Intelligence of: 50
Level 1: granted skill Bargaining

Snake Handler

You have less fear of the adder's bite or the scorpion's sting than most: some virtue in your blood is proof against poison.
Creation Cost: 4
  • Applies Effect(s):
    • Poison Resistance: + 10

Sold to the Pits

The Horwathi slavers used to throw you in a pit with wild dogs to fight for meat. Now that you're free, you've found you can still kill with your bare hands if need be.
Creation Cost: 4

Rune Category: Childhood
Level 1: granted skill Unarmed Combat (+ 10 point bonus)

Soldier Born

From the time you could carry one, you've shown an uncanny aptitude for polearms. Your knack with halberd and pike will doubtless serve you well in this age of war.
Creation Cost: 4

Rune Category: Childhood
Granted: +5 to Pole Arm skill

Stormborn

A mighty storm raged during your birth, and you first opened your eyes to the flash of lightning. Ever since, skyfire has been loath to bite you.
Creation Cost: 4
  • Applies Effect(s):
    • Lightning Resistance: + 10

Taint of Chaos

Born of demonic blood, your very flesh is imbued with the taint of Chaos: your body, mind and spirit are continually changing, allowing you to quickly recover from wounds and exertions.
Creation Cost: 10

Required Race: Nephilim

  • Applies Effect(s):
    • Health Recovery Rate: + 20%
    • Mana Recovery Rate: + 20%
    • Stamina Recovery Rate: + 20%

Taint of Madness

Somewhere in the chaotic web of thoughts constantly burning in your brain, is a link to the divine, allowing you to draw more Mana to fuel your crazed spells and powers.
Creation Cost: 10

Requires Spirit of: 50

  • Applies Effect(s):
    • Max Mana: + 100
    • Mana Recovery Rate: + 20%

Taught by Blademaster

You hated the ancient Blademaster at the time, and fled his training after the first lesson. You did learn that lesson well, however: a sword is as vital to defense as it is to attack.
Creation Cost: 4

Rune Category: Mentor
Required Class: Fighter
Granted: +5 to Parry skill

Taught by Master Thief

The old cutpurse taught you to quicken your hands and sharpen your reflexes. His training certainly made you nimbler, but you still bear the scars of his harshest lessons.
Creation Cost: 8

Rune Category: Apprentice
Requires Dexterity of: 40
Granted: -5 Base Strength/ -5 Max Strength
Granted: 10 Base Dexterity/ 10 Max Dexterity
Granted: -5 Base Con/ -5 Max Con

Tireless

With lungs like a bellows, you rarely get tired, and are able to run and exert yourself far longer than average folk can.
Creation Cost: 10

Requires Constitution of: 50

  • Applies Effect(s):
    • Stamina Recovery Rate: + 20%
    • Max Stamina: + 30

Tough as Nails

Not only are you tough as nails, you could probably eat a bucket of them for breakfast. You're able to withstand more injury than others.
Creation Cost: 10

Requires Constitution of: 50

  • Applies Effect(s):
    • Max Health: + 200
    • Health Recovery Rate: + 20%

Tough Hide

With skin like tanned leather, you're fairly resistant to injury.
Creation Cost: 12

Prohibited Race: Dwarf

  • Applies Effect(s):
    • Crushing Resistance: + 5
    • Piercing Resistance: + 5
    • Slashing Resistance: + 5

Trained by Master-of-Arms

"There's more to any victory than striking true," the Warrior taught you long ago. "Even the best swing is useless if met with a shield." You took his lesson to heart.
Creation Cost: 4

Rune Category: Mentor
Required Classes: Fighter, Healer
Granted: +5 to Block skill

Traveling Performer

You spent your youth traveling with a troupe of acrobats. Though you no longer tumble for gold, the movements you learned can help keep you out of harm's way in combat.
Creation Cost: 4

Rune Category: Mentor
Required Class: Rogue
Granted: +5 to Dodge skill

True Faith

Unlike those who use reason or intellect, you rely on intuition, omens, and signs from the spirit world to guide you. Their voices are loud, and clear, and the signs are there for all to see.
Creation Cost: 6

Rune Category: Spirit
Requires Spirit of: 40
Granted: 5 Base Spirit/ 5 Max Spirit

Wanderer

The horizon has always called you, and you've spent most of your life wandering, with a stout stick in your hand. In your hands, a walking stick can be a formidable weapon.
Creation Cost: 4

Rune Category: Background
Granted: +5 to Staff skill

Warlord's Page

You may never know why you were spared, when that tyrant put your entire village to the sword. Long years of hard service to the Warlord toughened you, but now you've escaped!
Creation Cost: 8

Rune Category: Apprentice
Requires Constitution of: 40
Granted: -5 Base Dexterity/ -5 Max Dexterity
Granted: 10 Base Con/ 10 Max Con
Granted: -5 Base Spirit/ -5 Max Spirit

Witch Sight

Since childhood you have seen things nobody else can see. Though masterful stealth or powerful magic can still evade your gaze, your keen eyes see much that goes unseen.
Creation Cost: 6

Prohibited Race: Shade

  • Applies Effect(s):
    • Can See Invisible Monsters and players

Clarification: Witch Sight grants a player the ability to see invisibility that is PR15 or below.

Wizard's Apprentice

The Magi of the Conclave came for you in childhood, and you spent thirteen years in strict tutelage. Your intellect has been carefully honed, and you are ready to test it.
Creation Cost: 8

Rune Category: Apprentice
Requires Intelligence of: 40
Granted: -5 Base Con/ -5 Max Con
Granted: 10 Base Intelligence/ 10 Max Intelligence
Granted: -5 Base Spirit/ -5 Max Spirit

Woodsman

Born in the timberlands, you've been chopping wood for as long as you could walk. The forests are perilous, but luckily an axe is as good for felling foes as it is felling trees.
Creation Cost: 4

Rune Category: Background
Granted: +5 to Axe skill

La description

When creating a character, you have the opportunity to select several of the available Talent and Trait runes to modify and specialise your character. Lors de la création d'un personnage, vous avez la possibilité de sélectionner plusieurs runes Talent et Trait disponibles pour modifier et spécialiser votre personnage. Many of these runes are restricted to certain races , classes , and stat levels. Beaucoup de ces runes sont limitées à certaines races , classes et niveaux de stat. Some will only allow you to take one of each type (for instance, you can only have one " Blood Gift "). Certains ne vous permettent de prendre qu'un de chaque type (par exemple, vous ne pouvez avoir qu'un seul " Cadeau de Sang ").

Trait Descriptions Descriptions des Traits

Agile Agile

You're slight of frame, and excel in tasks that involve coordination and deftness. Vous êtes léger et excelez dans les tâches qui impliquent la coordination et la compétence. Due to your build, you may not be as strong as others, but you're certainly more coordinated and agile. En raison de votre construction, vous ne pouvez pas être aussi fort que les autres, mais vous êtes certainement plus coordonné et plus agile.
Creation Cost: 6 Coût de Création: 6


Rune Category: Dexterity Rune Catégorie: Dextérité
Requires Dexterity of: 40 Requiert Dextérité de: 40
Granted: 5 Base Dexterity/ 5 Max Dexterity Accordée: 5 Dextérité de base / 5 Dextérité max.

Ambidexterity Ambidexterity

I'm not left-handed either! Je ne suis pas gaucher non plus! You can use either hand with equal facility, whether writing, switching hands mid-combat, or using two weapons at once to overcome a foe. Vous pouvez utiliser l'une ou l'autre main avec la même facilité, qu'il s'agisse d'écrire, de changer de main en combat ou d'utiliser deux armes à la fois pour vaincre un ennemi.
Creation Cost: 12 Coût de Création: 12

Requires Dexterity of: 50 Requiert Dextérité de: 50
Required Class: Fighter Classe requise: Fighter

  • Applies Effect(s): Applique Effet (s):
    • This entity can wield weapons in both hands. Cette entité peut utiliser des armes à deux mains.

Note : Ambidexterity may also be granted from the two discipline runes ; Note : Ambidextérité peut également être accordée à partir des deux runes de discipline ; Sun Dancer and Blade Weaver . Danseuse du soleil et Weaver Weaver .

Blacksmith's Apprentice Apprenti forgeron

An apprenticeship at the forge hammering and working metal with a master blacksmith made you stronger than most, though a bit slower of hand and wit. Un apprentissage au martelage de la forge et au travail du métal avec un maître forgeron vous a rendu plus fort que la plupart, mais un peu plus lent de la main et de l'esprit.
Creation Cost: 8 Coût de Création: 8

Rune Category: Apprentice Rune Catégorie: Apprenti
Requires Strength of: 40 Force requise: 40
Granted: 10 Base Strength/ 10 Max Strength Accordée: 10 Force de base / 10 Force maximale
Granted: -5 Base Dexterity/ -5 Max Dexterity Accordée: -5 Dextérité de base / -5 Dextérité max.
Granted: -5 Base Intelligence/ -5 Max Intelligence Accordée: -5 Intelligence de base / -5 Intelligence maximale

Blessed Béni

You carry the favor of one or more of the Gods: through their blessings, your flesh can better endure divine wrath and holy power. Vous portez la faveur d'un ou plusieurs des dieux: par leurs bénédictions, votre chair peut mieux supporter la colère divine et la puissance sainte.
Creation Cost: 4 Coût de création: 4

Prohibited Race: Vampire Race interdite: Vampire

  • Applies Effect(s): Applique Effet (s):
    • Holy Resistance: + 10 Résistance sacrée: + 10

Blood of the Desert Sang du désert

You've got a dash of the desert-dwelling Irekei blood in your veins, burning hot within you. Vous avez un soupçon de sang d'Irekei qui habite dans le désert et qui brûle en vous. Because of this, you've inherited a little of their famed resistance to heat and fire. Pour cette raison, vous avez hérité un peu de leur fameuse résistance à la chaleur et au feu.
Creation Cost: 4 Coût de création: 4

Prohibited Race: Vampire Race interdite: Vampire

  • Applies Effect(s): Applique Effet (s):
    • Fire Resistance: + 10 Résistance au feu: + 10

Blood of the Dragon Sang du Dragon

The khar'ika, the sacred blood fire of the Dragon, burns in your veins. Le khar'ika, le feu de sang sacré du Dragon, brûle dans vos veines. Kindled by the flames of the sun, it shall ward your flesh from lesser flames forevermore! Allumé par les flammes du soleil, il gardera votre chair des flammes moindres pour toujours!
Creation Cost: 8 Coût de Création: 8

Required Race: Irekei Course obligatoire: Irekei

  • Applies Effect(s): Applique Effet (s):
    • Fire Resistance: + 10 Résistance au feu: + 10
    • Movement Speed: + 5% Vitesse de déplacement: + 5%

Blood of the North Sang du Nord

The blood of the Northmen runs through your veins, making you resilient against frost and cold. Le sang des hommes du Nord traverse vos veines, vous rendant résistant contre le gel et le froid.
Creation Cost: 4 Coût de création: 4
  • Applies Effect(s): Applique Effet (s):
    • Cold Resistance: + 10 Résistance au froid: + 10

Born in the Country Né dans le pays

Born to a family of humble peasants, you spent your youth defending your home with peasant's weapons. Né dans une famille d'humbles paysans, vous avez passé votre jeunesse à défendre votre maison avec des armes paysannes. Staves may not be flashy, but a length of hickory can still split skulls! Les portées peuvent ne pas être flashy, mais une longueur de caryer peut encore diviser des crânes!
Creation Cost: 4 Coût de création: 4

Rune Category: Childhood Rune Catégorie: Enfance
Prohibited Races: Dwarf, Irekei Courses interdites: nain, Irekei
Granted: +5 to Staff skill Accordée: +5 aux compétences du personnel

Born of the Ethyri Né de l'Ethyri

The blood of ancient Ethyria runs in your veins. Le sang de l'ancienne Ethyria coule dans vos veines. Blessed above all other Human kindred by the All-Father, you have inherited their renowned piety and resolve. Béni au-dessus de toutes les autres familles humaines du Tout-Père, vous avez hérité de leur piété et de leur résolution renommées.
Creation Cost: 10 Coût de Création: 10

Rune Category: Subrace Rune Catégorie: Subrace
Required Race: Human Race requise: Humain
Granted: 5 Base Spirit/ 10 Max Spirit Accordée: 5 Esprit de Base / 10 Esprit Max

  • Applies Effect(s): Applique Effet (s):
    • Mana Recovery Rate: + 10% Taux de récupération du mana: + 10%

Born of the Gwendannen Né du Gwendannen

The blood of the Gwendannen flows true in your veins. Le sang du Gwendannen coule dans vos veines. Like the Hill-men of old you are doughty and tough, as sturdy as stones and tough as deep tree roots. Comme les hommes de la colline, vous êtes doughty et dur, aussi robuste que les pierres et dur comme les racines des arbres profonds.
Creation Cost: 10 Coût de Création: 10

Rune Category: Subrace Rune Catégorie: Subrace
Required Race: Human Race requise: Humain
Granted: 5 Base Con/ 10 Max Con Accordé: 5 Con Base / 10 Max Con

  • Applies Effect(s): Applique Effet (s):
    • Stamina Recovery Rate: + 10% Taux de récupération d'endurance: + 10%

Born of the Invorri Né de l'Invorri

The blood of the Invorri, Torvald's folk, flows strongly in your veins, bringing with it the strength and toughness of your Northmen ancestors. Le sang de l'Invorri, le peuple de Torvald, coule fortement dans vos veines, apportant la force et la dureté de vos ancêtres de Northmen.
Creation Cost: 10 Coût de Création: 10

Rune Category: Subrace Rune Catégorie: Subrace
Required Race: Human Race requise: Humain
Granted: 5 Base Strength/ 10 Max Strength Accordée: 5 Force de base / 10 Force maximale

  • Applies Effect(s): Applique Effet (s):
    • Health Recovery Rate: + 10% Taux de récupération de la santé: + 10%

Born of the Irydnu Né de l'Irydnu

The blood of the Sage-kings of Irydnu flows in your veins. Le sang des rois-sages d'Irydnu coule dans vos veines. Dark-skinned lords of distant lands, the Irydnu are renowned for their intellects and mastery of the magical arts. Les Irydnu se distinguent par leur intelligence et leur maîtrise des arts magiques.
Creation Cost: 10 Coût de Création: 10

Rune Category: Subrace Rune Catégorie: Subrace
Required Race: Human Race requise: Humain
Granted: 5 Base Intelligence/ 10 Max Intelligence Accordée: 5 Intelligence de base / 10 Intelligence maximale

  • Applies Effect(s): Applique Effet (s):
    • Mana Recovery Rate: + 10% Taux de récupération du mana: + 10%

Born of the Taripontor Né du Taripontor

The blood of the Taripontor flows in your veins. Le sang du Taripontor coule dans vos veines. The sailors and master-smiths of Tariponto have ever been renowned for their guile and skill, and you share their agility. Les marins et les maîtres-forgerons de Tariponto ont toujours été reconnus pour leur ruse et leur habileté, et vous partagez leur agilité.
Creation Cost: 10 Coût de Création: 10

Rune Category: Subrace Rune Catégorie: Subrace
Required Race: Human Race requise: Humain
Granted: 5 Base Dexterity/ 10 Max Dexterity Accordée: 5 Dextérité de base / 10 Dextérité max.

  • Applies Effect(s): Applique Effet (s):
    • Stamina Recovery Rate: + 10% Taux de récupération d'endurance: + 10%

Bowyer Born Bowyer Né

Life may be filled with troubles, but you've learned that a good crossbow can keep trouble at bay. La vie peut être remplie de problèmes, mais vous avez appris qu'une bonne arbalète peut garder les ennuis à distance. A natural marksman,you're at your best when using a good crossbow. Un tireur naturel, vous êtes à votre meilleur lorsque vous utilisez une bonne arbalète.
Creation Cost: 4 Coût de création: 4

Rune Category: Childhood Rune Catégorie: Enfance
Required Classes: Fighter, Rogue Cours obligatoires: Fighter, Rogue
Granted: +5 to Crossbow skill Accordée: +5 à l'Arbalète

Brawler Brawler

"You talking to me?" "Tu me parle?" is your motto. est votre devise. A scrapper from birth, you have been quick to throw punches, and as a result, you're better than most at the art of unarmed fighting and brawling. Un scrapper de la naissance, vous avez été rapide à jeter des coups de poing, et par conséquent, vous êtes mieux que la plupart à l'art des combats sans armes et bagarres.
Creation Cost: 4 Coût de création: 4

Rune Category: Background Rune Catégorie: Arrière - plan
Required Class: Fighter Classe requise: Fighter
Level 1: granted skill Unarmed Combat (+ 10 point bonus) Niveau 1: compétence attribuée Combat non armé (bonus de +10 points)

Brilliant Mind Esprit brillant

Adept at the utilization of reason, you possess far more intellect than any of the slack-witted cretins around you. Adepte de l'utilisation de la raison, vous possédez beaucoup plus d'intelligence que n'importe lequel des crétins sans esprit autour de vous. Remind them of this often, but use small words so they'll understand. Rappelez-leur souvent, mais utilisez de petits mots pour qu'ils comprennent.
Creation Cost: 12 Coût de Création: 12

Rune Category: Intelligence Rune Catégorie: Intelligence
Requires Intelligence of: 50 Requiert Intelligence de: 50
Granted: 10 Base Intelligence/ 10 Max Intelligence Accordée: 10 Intelligence de Base / 10 Intelligence Max

Bruiser Cogneur

Perhaps you were a blacksmith in a previous life. Peut-être que vous étiez forgeron dans une vie antérieure. Swinging a hammer comes naturally to you, and you learned long ago there is little in life that isn't fixed by a short, sharp shock. Balancer un marteau vient naturellement à vous, et vous avez appris il y a longtemps, il y a peu dans la vie qui n'est pas corrigée par un court choc.
Creation Cost: 4 Coût de création: 4

Rune Category: Background Rune Catégorie: Arrière - plan
Granted: +5 to Hammer skill Accordée: +5 à la compétence Marteau

Changeling Changeling

The mark of the Fey Folk is upon you: enchantment flows in your very blood, giving you some resistance to harmful spells. La marque du Fey Folk est sur vous: l'enchantement coule dans votre sang, vous donnant une certaine résistance aux sorts nuisibles.
Creation Cost: 4 Coût de création: 4
  • Applies Effect(s): Applique Effet (s):
    • Magic Resistance: + 10 Résistance magique: + 10

Clever Intelligent

Clever and intuitive, you're a quick learner, able to deduce things rapidly with frequent success. Intelligent et intuitif, vous êtes un apprenant rapide, capable de déduire les choses rapidement avec un succès fréquent. Study and practice have always come easily, letting you master new skills quickly. L'étude et la pratique ont toujours été faciles, vous permettant de maîtriser rapidement de nouvelles compétences.
Creation Cost: 6 Coût de Création: 6

Rune Category: Intelligence Rune Catégorie: Intelligence
Requires Intelligence of: 40 Requiert Intelligence de: 40
Granted: 5 Base Intelligence/ 5 Max Intelligence Accordée: 5 Intelligence de base / 5 Intelligence maximum

Dark Whispers Dark Whispers

You first heard the voices in your dreams, murmuring arcane verses. Vous avez d'abord entendu les voix dans vos rêves, murmurant des vers obscurs. Some think they drove you mad, but you revel in the mystic secrets they imparted to you. Certains pensent qu'ils vous ont rendu fou, mais vous vous réjouissez des secrets mystiques qu'ils vous ont transmis.
Creation Cost: 8 Coût de Création: 8

Required Class: Mage Requis Classe: Mage
Granted: +5 to Sorcery skill Accordée: +5 à la compétence Rituel
Granted: +5 to Warding skill Accordée: +5 à la compétence de sauvegarde

Divine Touch Toucher divin

As a child you were touched by a powerful divine being. Enfant, vous avez été touché par un être divin puissant. Your faith has shone like a beacon ever since, and the Healer's ways come naturally to you. Votre foi a brillé comme un phare depuis, et les voies du guérisseur viennent naturellement à vous.

Creation Cost: 8 Coût de Création: 8
Required Class: Healer Classe requise: Guérisseur
Granted: +5 to Benediction skill Accordée: +5 à la compétence de Bénédiction
Granted: +5 to Restoration skill Accordée: +5 à la compétence Restauration

Eyes of the Eagle Yeux de l'Aigle

Because you have such keen eyes you were trained by a master archer. Parce que vous avez de tels yeux vifs vous avez été formés par un archer maître. Your skill and accuracy with a bow attest to his skills. Votre compétence et précision avec un arc attestent de ses compétences.
Creation Cost: 4 Coût de création: 4

Rune Category: Background Rune Catégorie: Arrière - plan
Required Classes: Fighter, Rogue Cours obligatoires: Fighter, Rogue
Granted: +5 to Bow skill Accordé: +5 à la compétence Arc

Faith of Ages Foi des âges

You're clearly in touch with the supernatural powers and beings who inhabit the higher worlds. Vous êtes clairement en contact avec les pouvoirs surnaturels et les êtres qui habitent les mondes supérieurs. Thus, your capacity for magic is greater than normal. Ainsi, votre capacité de magie est plus grande que la normale.
Creation Cost: 12 Coût de Création: 12

Rune Category: Spirit Rune Catégorie: Esprit
Requires Spirit of: 50 Requiert l'Esprit de: 50
Granted: 10 Base Spirit/ 10 Max Spirit Accordée: 10 Esprit de Base / 10 Esprit Max

Fleet of Foot Flotte de pied

You're quick on your feet, and have a physical gift that makes you a gifted sprinter, able to match a hare in a footrace. Vous êtes rapide sur vos pieds, et avez un cadeau physique qui vous fait un sprinter doué, capable de faire correspondre un lièvre dans un footrace.
Creation Cost: 10 Coût de Création: 10

Requires Dexterity of: 50 Requiert Dextérité de: 50

  • Applies Effect(s): Applique Effet (s):
    • Movement Rate: + 5% Taux de mouvement: + 5%

Giant's Blood Le sang du géant

Though you don't have the height to show for it, you have the blood of giants in your veins, making you stronger than most, though your will is not as strong as it could be. Bien que vous n'ayez pas la hauteur pour le montrer, vous avez le sang des géants dans vos veines, vous rendant plus fort que la plupart, bien que votre volonté ne soit pas aussi forte qu'elle pourrait l'être.
Creation Cost: 14 Coût de Création: 14

Requires Constitution of: 40 Nécessite la Constitution de: 40
Requires Strength of: 50 Force requise de: 50
Required Races: Aelfborn, Human, Shade Courses requises: Aelfborn, Human, Shade
Granted: 10 Base Strength/ 15 Max Strength Accordée: 10 Force de base / 15 Force maximale
Granted: -5 Base Dexterity/ -10 Max Dexterity Accordée: -5 Dextérité de base / -10 Dextérité max.
Granted: 5 Base Con/ 10 Max Con Accordé: 5 Con Base / 10 Max Con
Granted: -5 Base Intelligence/ -10 Max Intelligence Accordée: -5 Intelligence de base / -10 Intelligence max

Healthy as an Ox Sain comme un boeuf

They've always said you're healthy as an ox, though you'd say that you're even healthier. Ils ont toujours dit que tu es en bonne santé comme un bœuf, même si tu dirais que tu es encore en meilleure santé. You certainly feel like you could eat a whole ox! Vous avez certainement l'impression que vous pourriez manger un bœuf entier!
Creation Cost: 12 Coût de Création: 12

Rune Category: Constitution Rune Catégorie: Constitution
Requires Constitution of: 50 Nécessite la Constitution de: 50
Granted: 10 Base Con/ 10 Max Con Accordé: 10 Con Base / 10 Max Con

Hearty Copieux

You're tough and resilient, and able to shrug off or ignore injury that might keep lesser folk in their sickbeds. Vous êtes dur et résilient, et pouvez ignorer ou ignorer les blessures qui pourraient garder les gens moins dans leurs lits de malades.
Creation Cost: 6 Coût de Création: 6

Rune Category: Constitution Rune Catégorie: Constitution
Requires Constitution of: 40 Nécessite la Constitution de: 40
Granted: 5 Base Con/ 5 Max Con Accordée: 5 Base Con / 5 Max Con

Hero's Strength La force du héros

In you the heroes of ancient song have taken shape again: you're a veritable mountain of muscle, a paragon of might. En vous les héros de la chanson ancienne se sont reformés: vous êtes une véritable montagne de muscles, un parangon de force.
Creation Cost: 12 Coût de Création: 12

Rune Category: Strength Rune Catégorie: Force
Requires Strength of: 50 Force requise de: 50
Granted: 10 Base Strength/ 10 Max Strength Accordée: 10 Force de base / 10 Force maximale

Hunter chasseur

Since the birth of the world Kenaryn the Hunter has chased beasts through the wild. Depuis la naissance du monde Kenaryn le chasseur a chassé les bêtes à travers la nature. You've always followed in the Hunter God's footsteps, taking the spear as your favored weapon. Vous avez toujours suivi les traces du dieu Hunter, en prenant la lance comme arme privilégiée.
Creation Cost: 4 Coût de création: 4

Rune Category: Background Rune Catégorie: Arrière - plan
Granted: +5 to Spear skill Accordée: +5 à la compétence Lance

Increased Constitution Constitution accrue

You're tough, and have the potential to be tougher than leather. Tu es difficile et tu as le potentiel d'être plus résistant que le cuir. It will take a lot of practice and effort to get there, though. Il faudra beaucoup de pratique et d'efforts pour y arriver, cependant.
Creation Cost: 2 Coût de création: 2

Rune Category: Increase Maximum Constitution Catégorie Rune: Augmenter la Constitution maximale
Granted: 1 Base Con/ 3 Max Con Accordée: 1 Base Con / 3 Max Con

Increased Dexterity Dextérité accrue

Your potential for quick movement and great dexterity is notable, and with practice, you will move with the speed of a serpent. Votre potentiel pour un mouvement rapide et une grande dextérité est remarquable, et avec la pratique, vous vous déplacerez avec la vitesse d'un serpent.
Creation Cost: 2 Coût de création: 2

Rune Category: Increase Maximum Dexterity Rune Category: Augmente la dextérité maximale
Granted: 1 Base Dexterity/ 3 Max Dexterity Accordée: 1 Dextérité de base / 3 Dextérité max.

Increased Intelligence Intelligence accrue

Your mind is like a razor, but it can be even sharper. Votre esprit est comme un rasoir, mais il peut être encore plus net. You have magnificent intellectual potential, if you study and practice to achieve it. Vous avez un potentiel intellectuel magnifique, si vous étudiez et pratiquez pour y parvenir.
Creation Cost: 2 Coût de création: 2

Rune Category: Increase Maximum Intelligence Rune Category: Augmenter l'intelligence maximale
Granted: 1 Base Intelligence/ 3 Max Intelligence Accordée: 1 Intelligence de Base / 3 Intelligence Max

Increased Spirit Esprit augmenté

Your will is greater than most around you. Votre volonté est plus grande que la plupart autour de vous. If you work hard at focusing at your inner strength you can achieve the highest peak of spirituality. Si vous travaillez dur à vous concentrer sur votre force intérieure, vous pouvez atteindre le plus haut sommet de spiritualité.
Creation Cost: 2 Coût de création: 2

Rune Category: Increase Maximum Spirit Rune Catégorie: Augmenter le maximum d'esprit
Granted: 1 Base Spirit/ 3 Max Spirit Accordée: 1 Esprit de Base / 3 Esprit Max

Increased Strength Force accrue

You have greater potential for mighty strength than others of your people. Vous avez plus de potentiel pour la force puissante que d'autres de votre peuple. You must work hard and practice to achieve your glory, however. Vous devez travailler dur et pratiquer pour atteindre votre gloire, cependant.
Creation Cost: 2 Coût de création: 2

Rune Category: Increase Maximum Strength Catégorie Rune: Augmenter la force maximale
Granted: 1 Base Strength/ 3 Max Strength Accordée: 1 force de base / 3 force maximale

Iron Will Volonté de fer

Your mind is strong, and you have some small ability to resist injury to your psyche. Votre esprit est fort, et vous avez une petite capacité à résister à une blessure à votre psyché.
Creation Cost: 4 Coût de création: 4
  • Applies Effect(s): Applique Effet (s):
    • Mental Resistance: + 10 Résistance mentale: + 10

Juggernaut Juggernaut

You've never been fleet of foot, but when the thrill of battle takes hold you become unstoppable, shrugging off blows and ignoring pain. Vous n'avez jamais été flotte de pied, mais quand le frisson de la bataille s'empare de vous, vous devenez imparable, haussant les épaules et ignorant la douleur.
Creation Cost: 8 Coût de Création: 8

Required Races: Dwarf, Half-Giant, Minotaur Courses requises: Nain, Moitié-Géant, Minotaure

  • Applies Effect(s): Applique Effet (s):
    • Crushing Resistance: + 5 Résistance à l'écrasement: + 5
    • Piercing Resistance: + 5 Résistance au perçage: + 5
    • Slashing Resistance: + 5 Résistance au tranchant: + 5
    • Movement Rate: -10% Taux de mouvement: -10%

Knife-Fighter Couteau-combattant

"Where'd you get that?" "Où as-tu eu ça?" you often hear when you drop into a knife-fighter stance and a razor-edged dagger slides from your sleeve. vous entendez souvent lorsque vous tombez dans une position de couteau-combattant et un poignard bordé de lames de rasoir de votre manche. You're adept at using short blades, fast and sharp. Vous êtes habile à utiliser des lames courtes, rapides et pointues.
Creation Cost: 4 Coût de création: 4

Rune Category: Background Rune Catégorie: Arrière - plan
Granted: +5 to Dagger skill Accordée: +5 à la compétence Dague

Knight's Squire Chevalier du chevalier

You spent a term serving an errant knight, lugging his armor and weapons around, jumping at every order. Vous avez passé un terme au service d'un chevalier errant, traîner son armure et ses armes, sauter à chaque ordre. You learned a lot about armor, how to don it and wear it in battle. Vous avez beaucoup appris sur l'armure, comment l'enfiler et la porter au combat.
Creation Cost: 4 Coût de création: 4

Rune Category: Mentor Rune Catégorie: Mentor
Required Classes: Fighter, Rogue Cours obligatoires: Fighter, Rogue
Granted: +5 to Medium Armor skill Accordée: +5 à l'armure moyenne

Lightning Reflexes Réflexes de foudre

You're blessed with better hand-eye coordination than most, keen of eye and quick of hand. Vous êtes bénis avec une meilleure coordination oeil-main que la plupart, désireux d'avoir les yeux vifs. Maybe quicksilver runs in your veins. Peut-être que le vif-argent coule dans vos veines.
Creation Cost: 12 Coût de Création: 12

Rune Category: Dexterity Rune Catégorie: Dextérité
Requires Dexterity of: 50 Requiert Dextérité de: 50
Granted: 10 Base Dexterity/ 10 Max Dexterity Accordée: 10 dextérité de base / 10 dextérité maximum

Lucky Chanceux

If some Grobold archers fire four arrows at you and four friends, you'll be the one who doesn't get hit. Si certains archers Grobold tirent quatre flèches sur vous et quatre amis, vous serez celui qui ne sera pas touché. "Just lucky," you'll think as you run over to kill the little creeps. "Juste de la chance," vous penserez comme vous courez pour tuer les petits creeps. You're right. Tu as raison.
Creation Cost: 8 Coût de Création: 8
  • Applies Effect(s): Applique Effet (s):
    • Defense Bonus: + 5% Bonus de défense: + 5%

Mercenary Mercenaire

No stranger to the battlefield, you spent some time roaming with a band of freebooters. Pas étranger au champ de bataille, vous avez passé du temps à errer avec un groupe de flibustiers. They trained you well in the use of polearms, and you favor them to this day. Ils vous ont bien entraîné dans l'utilisation des armes à feu, et vous les favorisez à ce jour.
Creation Cost: 4 Coût de création: 4

Rune Category: Background Rune Catégorie: Arrière - plan
Granted: +5 to Pole Arm skill Accordée: +5 à la compétence Pole Arm

Mighty Puissant

Maybe you're not there yet, but in your sinews and muscles lies an untapped strength, Herculean in potential. Peut-être que vous n'êtes pas encore là, mais dans vos nerfs et vos muscles se trouve une force inexploitée, potentiellement herculéenne.
Creation Cost: 6 Coût de Création: 6

Rune Category: Strength Rune Catégorie: Force
Requires Strength of: 40 Force requise: 40
Granted: 5 Base Strength/ 5 Max Strength Accordée: 5 Force de base / 5 Force maximale

Military Training Entrainement militaire

You spent a long term conscripted into the local militia, and have basic training with light armor as a result. Vous avez passé un long moment enrôlé dans la milice locale, et avez une formation de base avec une armure légère en conséquence.
Creation Cost: 4 Coût de création: 4

Rune Category: Mentor Rune Catégorie: Mentor
Prohibited Class: Mage Classe interdite: Mage
Granted: +5 to Light Armor skill Accordée: +5 à la compétence Armure légère

Precise Précis

Everyone, it is said, has a talent: yours is for slaying. Tout le monde, dit-on, a un talent: le tien est pour tuer. Truly fell-handed, you have a knack for putting point or edge exactly where you wish. Vraiment tombé dans la main, vous avez un talent pour mettre le point ou le bord exactement où vous voulez.
Creation Cost: 8 Coût de Création: 8
  • Applies Effect(s): Applique Effet (s):
    • Attack Bonus: + 5% Bonus d'attaque: + 5%

Priest's Acolyte Acolyte du prêtre

A youth spent as the servant of a priest left you with greater spirit and more capacity to use supernatural Mana, but a little less nimble than you might have been. Un jeune passé en serviteur d'un prêtre vous a laissé plus d'esprit et plus de capacité à utiliser le Mana surnaturel, mais un peu moins agile que vous auriez pu l'être.
Creation Cost: 8 Coût de Création: 8

Rune Category: Apprentice Rune Catégorie: Apprenti
Requires Spirit of: 40 Requiert l'Esprit de: 40
Granted: -5 Base Strength/ -5 Max Strength Accordé: -5 Force de base / -5 Force maximale
Granted: -5 Base Intelligence/ -5 Max Intelligence Accordée: -5 Intelligence de base / -5 Intelligence maximale
Granted: 10 Base Spirit/ 10 Max Spirit Accordée: 10 Esprit de Base / 10 Esprit Max

Proficient with Axes Compétent avec Axes

They said your devotion to this weapon was foolish, but you were adamant. Ils ont dit que votre dévouement à cette arme était stupide, mais vous étiez inflexible. After long and painful training, now you can wield what others of your class and rank cannot. Après un entraînement long et douloureux, vous pouvez maintenant utiliser ce que les autres de votre classe et de votre rang ne peuvent pas.
Creation Cost: 10 Coût de Création: 10

Prohibited Class: Fighter Classe interdite: Fighter
Level 1: granted skill Axe Niveau 1: compétence acquise Ax

Proficient with Bows Compétent avec des arcs

They said your devotion to this weapon was foolish, but you were adamant. Ils ont dit que votre dévouement à cette arme était stupide, mais vous étiez inflexible. After long and painful training, now you can wield what others of your class and rank cannot. Après un entraînement long et douloureux, vous pouvez maintenant utiliser ce que les autres de votre classe et de votre rang ne peuvent pas.
Creation Cost: 10 Coût de Création: 10

Required Classes: Fighter, Rogue Cours obligatoires: Fighter, Rogue
Level 1: granted skill Bow Niveau 1: compétence acquise Bow

Proficient with Crossbows Compétent avec les arbalètes

They said your devotion to this weapon was foolish, but you were adamant. Ils ont dit que votre dévouement à cette arme était stupide, mais vous étiez inflexible. After long and painful training, now you can wield what others of your class and rank cannot. Après un entraînement long et douloureux, vous pouvez maintenant utiliser ce que les autres de votre classe et de votre rang ne peuvent pas.
Creation Cost: 10 Coût de Création: 10

Required Classes: Fighter, Rogue Cours obligatoires: Fighter, Rogue
Level 1: granted skill Crossbow Niveau 1: compétence acquise Arbalète

Proficient with Daggers Compétent avec Dagues

They said your devotion to this weapon was foolish, but you were adamant. Ils ont dit que votre dévouement à cette arme était stupide, mais vous étiez inflexible. After long and painful training, now you can wield what others of your class and rank cannot. Après un entraînement long et douloureux, vous pouvez maintenant utiliser ce que les autres de votre classe et de votre rang ne peuvent pas.
Creation Cost: 10 Coût de Création: 10

Required Class: Healer Classe requise: Guérisseur
Level 1: granted skill Dagger Niveau 1: compétence attribuée Dague

Proficient with Hammers Compétent avec des marteaux

They said your devotion to this weapon was foolish, but you were adamant. Ils ont dit que votre dévouement à cette arme était stupide, mais vous étiez inflexible. After long and painful training, now you can wield what others of your class and rank cannot. Après un entraînement long et douloureux, vous pouvez maintenant utiliser ce que les autres de votre classe et de votre rang ne peuvent pas.
Creation Cost: 10 Coût de Création: 10

Required Classes: Mage, Rogue Cours obligatoires: Mage, Voleur
Level 1: granted skill Hammer Niveau 1: compétence attribuée Marteau

Proficient with Pole Arms Maîtrise des armes polaires

They said your devotion to this weapon was foolish, but you were adamant. Ils ont dit que votre dévouement à cette arme était stupide, mais vous étiez inflexible. After long and painful training, now you can wield what others of your class and rank cannot. Après un entraînement long et douloureux, vous pouvez maintenant utiliser ce que les autres de votre classe et de votre rang ne peuvent pas.
Creation Cost: 10 Coût de Création: 10

Level 1: granted skill Pole Arm Niveau 1: compétences acquises Bras de poteau

Proficient with Spears Compétent avec Spears

They said your devotion to this weapon was foolish, but you were adamant. Ils ont dit que votre dévouement à cette arme était stupide, mais vous étiez inflexible. After long and painful training, now you can wield what others of your class and rank cannot. Après un entraînement long et douloureux, vous pouvez maintenant utiliser ce que les autres de votre classe et de votre rang ne peuvent pas.
Creation Cost: 10 Coût de Création: 10

Level 1: granted skill Spear Niveau 1: compétence acquise Spear

Proficient with Staves Compétent avec des douves

They said your devotion to this weapon was foolish, but you were adamant. Ils ont dit que votre dévouement à cette arme était stupide, mais vous étiez inflexible. After long and painful training, now you can wield what others of your class and rank cannot. Après un entraînement long et douloureux, vous pouvez maintenant utiliser ce que les autres de votre classe et de votre rang ne peuvent pas.
Creation Cost: 10 Coût de Création: 10

Required Class: Fighter Classe requise: Fighter
Level 1: granted skill Staff Niveau 1: compétence acquise

Proficient with Swords Compétent avec les épées

They said your devotion to this weapon was foolish, but you were adamant. Ils ont dit que votre dévouement à cette arme était stupide, mais vous étiez inflexible. After long and painful training, now you can wield what others of your class and rank cannot. Après un entraînement long et douloureux, vous pouvez maintenant utiliser ce que les autres de votre classe et de votre rang ne peuvent pas.
Creation Cost: 10 Coût de Création: 10

Required Classes: Healer, Mage Required Classes: Guérisseur, Mage
Level 1: granted skill Sword Niveau 1: compétence acquise

Raised by Barbarians Elevé par les Barbares

You spent your childhood in among a band of rugged Invorri barbarians. Vous avez passé votre enfance parmi une bande de robustes barbares Invorri. They taught you many things, but their love of axes stayed with you longest. Ils vous ont enseigné beaucoup de choses, mais leur amour des haches est resté avec vous le plus longtemps.
Creation Cost: 4 Coût de création: 4

Rune Category: Childhood Rune Catégorie: Enfance
Prohibited Races: Dwarf, Elf, Irekei, Minotaur Courses interdites: Nain, Elfe, Irekei, Minotaure
Granted: +5 to Axe skill Accordé: compétence de +5 à Axe

Raised by Centaurs Elevé par les Centaures

The mighty horselords of the plains fostered you in your early years, teaching you Law, Honor, and the way of the spear. Les puissants hors-terrains des plaines vous ont encouragés dans vos premières années, vous enseignant la Loi, l'Honneur et la voie de la lance.
Creation Cost: 4 Coût de création: 4

Rune Category: Childhood Rune Catégorie: Enfance
Prohibited Races: Aracoix, Centaur, Elf, Minotaur Courses interdites: Aracoix, Centaure, Elfe, Minotaure
Granted: +5 to Spear skill Accordée: +5 à la compétence Lance

Raised by Dwarves Elevé par les nains

Some might dismiss it as fairy-tale, but you spent your youth under the earth, raised by hardy Dwarves. Certains pourraient le rejeter comme un conte de fées, mais vous avez passé votre jeunesse sous la terre, élevée par des Nains robustes. Years of work in mine and forge left you with a knack for hammers. Des années de travail dans la mine et la forge vous ont laissé un talent pour les marteaux.
Creation Cost: 4 Coût de création: 4

Rune Category: Childhood Rune Catégorie: Enfance
Prohibited Races: Dwarf, Elf Courses interdites: nain, elfe
Granted: +5 to Hammer skill Accordée: +5 à la compétence Marteau

Raised by Elves Question posée par Elfes

Through some twist of fate you were raised in an Elven city. À travers une torsion du destin, vous avez été élevé dans une ville elfique. Living among them taught you their cruel ways, their wit, and their mastery of swords. Vivre parmi eux vous a enseigné leurs manières cruelles, leur esprit et leur maîtrise des épées.
Creation Cost: 4 Coût de création: 4

Rune Category: Childhood Rune Catégorie: Enfance
Prohibited Races: Centaur, Dwarf, Elf, Irekei Courses interdites: Centaure, Nain, Elfe, Irekei
Granted: +5 to Sword skill Accordé: +5 à la compétence Epée

Raised by Thieves' Guild Élevé par la guilde des voleurs

Deception, theft, and larceny were the curriculum in the secret halls of the Thieves' Guild. La tromperie, le vol et le larcin étaient le programme dans les salles secrètes de la Guilde des voleurs. You quickly learned that a good dagger is the only thing you can truly trust. Vous avez rapidement appris qu'un bon poignard est la seule chose à laquelle vous pouvez vraiment faire confiance.
Creation Cost: 4 Coût de création: 4

Rune Category: Childhood Rune Catégorie: Enfance
Prohibited Race: Dwarf Race interdite: nain
Granted: +5 to Dagger skill Accordée: +5 à la compétence Dague

Raised in the Woods Elevé dans les bois

Whether Elves or Gwendannen, woodfolk have always hunted with bows. Qu'ils soient Elfes ou Gwendannen, les Woodfolk ont ​​toujours chassé avec des arcs. The time you spent in the forests has made archery second nature to you. Le temps que vous avez passé dans les forêts a fait du tir à l'arc une seconde nature pour vous.
Creation Cost: 4 Coût de création: 4

Rune Category: Childhood Rune Catégorie: Enfance
Required Classes: Fighter, Rogue Cours obligatoires: Fighter, Rogue
Prohibited Races: Dwarf, Irekei Courses interdites: nain, Irekei
Granted: +5 to Bow skill Accordé: +5 à la compétence Arc

Scion of the Dar Khelegur Scion du Dar Khelegur

Of the three Elven bloodlines, the blue-skinned High Ice Lords of the Dar Khelegur were the cruelest, and the most beloved of Saedron, goddess of magic. Des trois lignées d'Elfes, les Hauts Glaces à la peau bleue du Dar Khelegur étaient les plus cruels et les plus aimés de Saedron, déesse de la magie. You are of that noble bloodline. Vous êtes de cette noble lignée.
Creation Cost: 10 Coût de Création: 10

Rune Category: Subrace Rune Catégorie: Subrace
Required Race: Elf Race requise: Elf
Granted: 5 Base Intelligence/ 10 Max Intelligence Accordée: 5 Intelligence de base / 10 Intelligence maximale

  • Applies Effect(s): Applique Effet (s):
    • Mana Recovery Rate: + 10% Taux de récupération du mana: + 10%

Scion of the Gwaridorn Scion du Gwaridorn

Of the three kindreds of the Firstborn, the green-skinned Sea Lords of the Gwaridorn were the strongest, masters of war and battle. Des trois familles du Premier-né, les Sea Seeds du Gwaridorn à la peau verte étaient les plus forts, maîtres de la guerre et de la bataille. You are of that storied bloodline, hardy in combat. Vous êtes de cette lignée de sang, robuste au combat.
Creation Cost: 10 Coût de Création: 10

Rune Category: Subrace Rune Catégorie: Subrace
Required Race: Elf Race requise: Elf
Granted: 5 Base Con/ 10 Max Con Accordé: 5 Con Base / 10 Max Con

  • Applies Effect(s): Applique Effet (s):
    • Health Recovery Rate: + 10% Taux de récupération de la santé: + 10%

Scion of the Twathedilion Scion du Twathedilion

Of the three nations of the Elves, the gold-skinned Twathedelion were the fairest, agile dwellers in the deep forest and masters of the bow. Parmi les trois nations des Elfes, Twathedelion à la peau d'or étaient les plus justes, agiles habitants de la forêt profonde et maîtres de l'arc. You are of that renowned bloodline. Vous êtes de cette lignée de renom.
Creation Cost: 10 Coût de Création: 10

Rune Category: Subrace Rune Catégorie: Subrace
Required Race: Elf Race requise: Elf
Granted: 5 Base Dexterity/ 10 Max Dexterity Accordée: 5 Dextérité de base / 10 Dextérité max.

  • Applies Effect(s): Applique Effet (s):
    • Stamina Recovery Rate: + 10% Taux de récupération d'endurance: + 10%

Sellsword Sellsword

You've swung your sword for any who'd pay you. Vous avez balancé votre épée pour ceux qui vous paieraient. Maybe you believed in what you did, or it was just for love of gold. Peut-être que vous avez cru en ce que vous avez fait, ou c'était juste pour l'amour de l'or. Now, you're better with a blade for it, and that's what matters. Maintenant, vous êtes mieux avec une lame pour cela, et c'est ce qui compte.
Creation Cost: 4 Coût de création: 4

Rune Category: Background Rune Catégorie: Arrière - plan
Granted: +5 to Sword skill Accordé: +5 à la compétence Epée

Sharpshooter Sharpshooter

You've always had an affinity for crossbows, taking to them as easily as any Dwarf. Vous avez toujours eu une affinité pour les arbalètes, les prenant aussi facilement que n'importe quel nain. Keen eyes, steady hands, and shallow breath ensure you rarely miss. Les yeux vifs, les mains fermes et la respiration peu profonde vous évitent de manquer.
Creation Cost: 4 Coût de création: 4

Rune Category: Background Rune Catégorie: Arrière - plan
Granted: +5 to Crossbow skill Accordée: +5 à l'Arbalète

Shopkeeper's Apprentice Apprenti commerçant

Youth spent working in a tradesman's shop made you skilled in sweeping, stocking shelves, and dusting - fairly worthless skills, though you can haggle excellently. Les jeunes qui travaillaient dans un magasin de métier vous rendaient habile à balayer, à ranger des étagères et à épousseter - des compétences sans valeur, même si vous pouvez parfaitement marchander.
Creation Cost: 10 Coût de Création: 10

Rune Category: Mentor Rune Catégorie: Mentor
Requires Intelligence of: 50 Requiert Intelligence de: 50
Level 1: granted skill Bargaining Niveau 1: compétence attribuée Négociation

Snake Handler Snake Handler

You have less fear of the adder's bite or the scorpion's sting than most: some virtue in your blood is proof against poison. Vous avez moins peur de la morsure de l'additionneur ou de la piqûre du scorpion que de la plupart: une vertu dans votre sang est une preuve contre le poison.
Creation Cost: 4 Coût de création: 4
  • Applies Effect(s): Applique Effet (s):
    • Poison Resistance: + 10 Résistance au poison: + 10

Sold to the Pits Vendu aux stands

The Horwathi slavers used to throw you in a pit with wild dogs to fight for meat. Les esclavagistes Horwathi avaient l'habitude de vous jeter dans une fosse avec des chiens sauvages pour se battre pour la viande. Now that you're free, you've found you can still kill with your bare hands if need be. Maintenant que vous êtes libre, vous avez trouvé que vous pouvez toujours tuer à mains nues si besoin est.
Creation Cost: 4 Coût de création: 4

Rune Category: Childhood Rune Catégorie: Enfance
Level 1: granted skill Unarmed Combat (+ 10 point bonus) Niveau 1: compétence attribuée Combat non armé (bonus de +10 points)

Soldier Born Soldat Né

From the time you could carry one, you've shown an uncanny aptitude for polearms. Depuis le moment où vous pouvez en porter un, vous avez montré une aptitude étrange pour les armes à feu. Your knack with halberd and pike will doubtless serve you well in this age of war. Votre talent avec la hallebarde et le brochet vous servira sans doute bien dans cet âge de la guerre.
Creation Cost: 4 Coût de création: 4

Rune Category: Childhood Rune Catégorie: Enfance
Granted: +5 to Pole Arm skill Accordée: +5 à la compétence Pole Arm

Stormborn Stormborn

A mighty storm raged during your birth, and you first opened your eyes to the flash of lightning. Une tempête puissante a fait rage pendant votre naissance, et vous avez d'abord ouvert vos yeux au flash de la foudre. Ever since, skyfire has been loath to bite you. Depuis, skyfire a été réticent à vous mordre.
Creation Cost: 4 Coût de création: 4
  • Applies Effect(s): Applique Effet (s):
    • Lightning Resistance: + 10 Résistance à la foudre: + 10

Taint of Chaos Taint of Chaos

Born of demonic blood, your very flesh is imbued with the taint of Chaos: your body, mind and spirit are continually changing, allowing you to quickly recover from wounds and exertions. Née de sang démoniaque, votre chair est imprégnée de la souillure du Chaos: votre corps, votre esprit et votre esprit changent continuellement, vous permettant de vous remettre rapidement des plaies et des efforts.
Creation Cost: 10 Coût de Création: 10

Required Race: Nephilim Race requise: Nephilim

  • Applies Effect(s): Applique Effet (s):
    • Health Recovery Rate: + 20% Taux de récupération de la santé: + 20%
    • Mana Recovery Rate: + 20% Taux de récupération du mana: + 20%
    • Stamina Recovery Rate: + 20% Taux de récupération de l'endurance: + 20%

Taint of Madness Taint of Madness

Somewhere in the chaotic web of thoughts constantly burning in your brain, is a link to the divine, allowing you to draw more Mana to fuel your crazed spells and powers. Quelque part dans le réseau chaotique des pensées qui brûlent constamment dans votre cerveau, c'est un lien avec le divin, vous permettant de tirer plus de Mana pour alimenter vos sorts et pouvoirs fous.
Creation Cost: 10 Coût de Création: 10

Requires Spirit of: 50 Requiert l'Esprit de: 50

  • Applies Effect(s): Applique Effet (s):
    • Max Mana: + 100 Max Mana: + 100
    • Mana Recovery Rate: + 20% Taux de récupération du mana: + 20%

Taught by Blademaster Enseigné par Blademaster

You hated the ancient Blademaster at the time, and fled his training after the first lesson. Vous avez détesté l'ancien Blademaster à l'époque et avez fui sa formation après la première leçon. You did learn that lesson well, however: a sword is as vital to defense as it is to attack. Vous avez bien appris cette leçon: une épée est aussi indispensable à la défense qu'à l'attaque.
Creation Cost: 4 Coût de création: 4

Rune Category: Mentor Rune Catégorie: Mentor
Required Class: Fighter Classe requise: Fighter
Granted: +5 to Parry skill Accordée: +5 à la compétence Parade

Taught by Master Thief Enseigné par le maître voleur

The old cutpurse taught you to quicken your hands and sharpen your reflexes. Le vieux cutpurse vous a appris à accélérer vos mains et aiguiser vos réflexes. His training certainly made you nimbler, but you still bear the scars of his harshest lessons. Sa formation vous a certainement rendu plus souple, mais vous portez toujours les cicatrices de ses leçons les plus dures.
Creation Cost: 8 Coût de Création: 8

Rune Category: Apprentice Rune Catégorie: Apprenti
Requires Dexterity of: 40 Requiert Dextérité de: 40
Granted: -5 Base Strength/ -5 Max Strength Accordé: -5 Force de base / -5 Force maximale
Granted: 10 Base Dexterity/ 10 Max Dexterity Accordée: 10 dextérité de base / 10 dextérité maximum
Granted: -5 Base Con/ -5 Max Con Accordée: -5 Base Con / -5 Max Con

Tireless Infatigable

With lungs like a bellows, you rarely get tired, and are able to run and exert yourself far longer than average folk can. Avec les poumons comme un soufflet, vous êtes rarement fatigué, et vous pouvez courir et vous exercer beaucoup plus longtemps que la moyenne des gens.
Creation Cost: 10 Coût de Création: 10

Requires Constitution of: 50 Nécessite la Constitution de: 50

  • Applies Effect(s): Applique Effet (s):
    • Stamina Recovery Rate: + 20% Taux de récupération de l'endurance: + 20%
    • Max Stamina: + 30 Endurance max: + 30

Tough as Nails Dur comme les ongles

Not only are you tough as nails, you could probably eat a bucket of them for breakfast. Non seulement vous êtes dur comme les ongles, vous pourriez probablement manger un seau d'eux pour le petit déjeuner. You're able to withstand more injury than others. Vous êtes capable de résister à plus de blessures que les autres.
Creation Cost: 10 Coût de Création: 10

Requires Constitution of: 50 Nécessite la Constitution de: 50

  • Applies Effect(s): Applique Effet (s):
    • Max Health: + 200 Santé maximale: + 200
    • Health Recovery Rate: + 20% Taux de récupération de la santé: + 20%

Tough Hide Tough Cough

With skin like tanned leather, you're fairly resistant to injury. Avec la peau comme le cuir tanné, vous êtes assez résistant aux blessures.
Creation Cost: 12 Coût de Création: 12

Prohibited Race: Dwarf Race interdite: nain

  • Applies Effect(s): Applique Effet (s):
    • Crushing Resistance: + 5 Résistance à l'écrasement: + 5
    • Piercing Resistance: + 5 Résistance au perçage: + 5
    • Slashing Resistance: + 5 Résistance au tranchant: + 5

Trained by Master-of-Arms Formé par le maître d'armes

"There's more to any victory than striking true," the Warrior taught you long ago. «Il y a plus à n'importe quelle victoire que d'être vrai», vous a appris le Guerrier il y a longtemps. "Even the best swing is useless if met with a shield." "Même le meilleur swing est inutile s'il est rencontré avec un bouclier." You took his lesson to heart. Vous avez pris sa leçon à cœur.
Creation Cost: 4 Coût de création: 4

Rune Category: Mentor Rune Catégorie: Mentor
Required Classes: Fighter, Healer Cours obligatoires: Chasseur, Guérisseur
Granted: +5 to Block skill Accordée: +5 à la compétence Bloquer

Traveling Performer Interprète itinérant

You spent your youth traveling with a troupe of acrobats. Vous avez passé votre jeunesse à voyager avec une troupe d'acrobates. Though you no longer tumble for gold, the movements you learned can help keep you out of harm's way in combat. Bien que vous ne tombiez plus pour de l'or, les mouvements que vous avez appris peuvent vous aider à rester hors de portée du combat.
Creation Cost: 4 Coût de création: 4

Rune Category: Mentor Rune Catégorie: Mentor
Required Class: Rogue Classe requise: Rogue
Granted: +5 to Dodge skill Accordée: +5 à la compétence Dodge

True Faith Vraie foi

Unlike those who use reason or intellect, you rely on intuition, omens, and signs from the spirit world to guide you. Contrairement à ceux qui utilisent la raison ou l'intellect, vous comptez sur l'intuition, les présages et les signes du monde des esprits pour vous guider. Their voices are loud, and clear, and the signs are there for all to see. Leurs voix sont fortes et claires, et les signes sont là pour tout voir.
Creation Cost: 6 Coût de Création: 6

Rune Category: Spirit Rune Catégorie: Esprit
Requires Spirit of: 40 Requiert l'Esprit de: 40
Granted: 5 Base Spirit/ 5 Max Spirit Accordé: 5 Esprit de Base / 5 Esprit Max

Wanderer Vagabond

The horizon has always called you, and you've spent most of your life wandering, with a stout stick in your hand. L'horizon t'a toujours appelé, et tu as passé la plus grande partie de ta vie à errer, avec un gros bâton dans ta main. In your hands, a walking stick can be a formidable weapon. Dans vos mains, un bâton de marche peut être une arme redoutable.
Creation Cost: 4 Coût de création: 4

Rune Category: Background Rune Catégorie: Arrière - plan
Granted: +5 to Staff skill Accordée: +5 aux compétences du personnel

Warlord's Page Page de Warlord

You may never know why you were spared, when that tyrant put your entire village to the sword. Vous ne savez peut-être jamais pourquoi vous avez été épargné, quand ce tyran a mis tout votre village à l'épée. Long years of hard service to the Warlord toughened you, but now you've escaped! De longues années de dur labeur au seigneur de la guerre vous ont endurcis, mais maintenant vous vous êtes échappé!
Creation Cost: 8 Coût de Création: 8

Rune Category: Apprentice Rune Catégorie: Apprenti
Requires Constitution of: 40 Nécessite la Constitution de: 40
Granted: -5 Base Dexterity/ -5 Max Dexterity Accordée: -5 Dextérité de base / -5 Dextérité max.
Granted: 10 Base Con/ 10 Max Con Accordé: 10 Con Base / 10 Max Con
Granted: -5 Base Spirit/ -5 Max Spirit Accordée: -5 Esprit de base / -5 Esprit maximum

Witch Sight Sorcière

Since childhood you have seen things nobody else can see. Depuis l'enfance, vous avez vu des choses que personne d'autre ne peut voir. Though masterful stealth or powerful magic can still evade your gaze, your keen eyes see much that goes unseen. Bien que la furtivité magistrale ou la magie puissante puissent toujours échapper à votre regard, vos yeux perçants voient beaucoup de choses qui ne sont pas vues.
Creation Cost: 6 Coût de Création: 6

Prohibited Race: Shade Course interdite: Ombre

  • Applies Effect(s): Applique Effet (s):
    • Can See Invisible Monsters and players Peut voir des monstres et des joueurs invisibles

Clarification: Witch Sight grants a player the ability to see invisibility that is PR15 or below. Clarification: Witch Sight accorde à un joueur la possibilité de voir l'invisibilité PR15 ou inférieure.

Wizard's Apprentice Apprenti du magicien

The Magi of the Conclave came for you in childhood, and you spent thirteen years in strict tutelage. Les Mages du Conclave sont venus pour vous dans l'enfance, et vous avez passé treize ans en stricte tutelle. Your intellect has been carefully honed, and you are ready to test it. Votre intellect a été soigneusement aiguisé, et vous êtes prêt à le tester.
Creation Cost: 8 Coût de Création: 8

Rune Category: Apprentice Rune Catégorie: Apprenti
Requires Intelligence of: 40 Requiert Intelligence de: 40
Granted: -5 Base Con/ -5 Max Con Accordée: -5 Base Con / -5 Max Con
Granted: 10 Base Intelligence/ 10 Max Intelligence Accordée: 10 Intelligence de Base / 10 Intelligence Max
Granted: -5 Base Spirit/ -5 Max Spirit Accordée: -5 Esprit de base / -5 Esprit maximum

Woodsman Bûcheron

Born in the timberlands, you've been chopping wood for as long as you could walk. Né dans les bois, vous coupez du bois aussi longtemps que vous pouvez marcher. The forests are perilous, but luckily an axe is as good for felling foes as it is felling trees. Les forêts sont périlleuses, mais heureusement, une hache est aussi bonne pour l'abattage des ennemis que l'abattage des arbres.
Creation Cost: 4 Coût de création: 4

Rune Category: Background Rune Catégorie: Arrière - plan
Granted: +5 to Axe skill Accordé: compétence de +5 à Axe

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